The Button Jar Economy: Why Grandma's Game Closet Is Secretly a Child Development Lab
Photo: Sydney.lorraine5, CC BY-SA 4.0, via Wikimedia Commons
Somewhere in your parents' house, there's a drawer. It might hold a coffee can full of buttons, a battered deck of cards, or a jar of loose change that hasn't been sorted since the Clinton administration. You probably walk past it. Your toddler? That drawer is a treasure chest.
And here's the wild part: the stuff in it might be better for your child's brain than half the toys on your holiday wish list. The games grandparents have been running for decades — 'I Spy' at the kitchen table, nickel-sorting marathons, the mysterious button jar — aren't just nostalgic filler. They're developmentally loaded, backed by everything we now know about early childhood cognition. Grandma was doing evidence-based play before 'evidence-based play' was a phrase.
The Button Jar: A Sorting Algorithm With a Lid
Ask any early childhood educator what skill they'd most love preschoolers to arrive with, and they'll say classification — the ability to notice that things share properties and group them accordingly. It's the foundation of math, reading, and science.
Now watch a toddler at a button jar. Suddenly they're sorting by color, then by size, then by 'the shiny ones.' They're building fine motor strength pinching two-holed buttons off the floor. They're narrating, counting, comparing. One jar of Grandma's sewing leftovers is a full math curriculum that costs exactly nothing.
How to play it up: Ask your relative to dump the jar on a cookie sheet — the raised edge contains the chaos — and take turns: 'Find a red one.' 'Find one smaller than this.' 'Find one that feels bumpy.' Bonus: the stories that come out ('This button was on your mother's winter coat') build memory and family identity along with it.
'I Spy': Phonics in Disguise
'I spy with my little eye something that starts with... B!' Congratulations, your child just got a phonemic awareness lesson — hearing and isolating the sounds in words — which research consistently flags as one of the strongest predictors of later reading success.
The classic color version ('something blue') builds visual discrimination and vocabulary. The sound version builds pre-literacy skills. Both are free, both work anywhere — the car, the waiting room, the line at the post office — and both require exactly zero setup from a grandparent who insists they 'don't know how to play the new games.'
'Simon Says': Executive Function Bootcamp
This one's sneaky-good. When your toddler has to listen, hold the instruction in memory, and only move if the magic words are present, they're training inhibition — the same self-control skill that predicts kindergarten readiness better than knowing the alphabet.
A grandparent with a dramatic streak is the ideal opponent. 'Simon says touch your nose... Simon says hop like a bunny... touch your toes!' Getting tricked is half the fun, and getting tricked means the brain is working.
Nickel-Sorting: Money Math and Finger Strength
Hand a three-year-old a pile of coins and a muffin tin, and watch what happens. Sorting quarters from dimes requires visual discrimination. Dropping coins into slots builds the pincer grip that later holds a pencil. Counting them — even just to three — lays number-sense groundwork.
Two cautions: coins are a choking hazard for kids under three and a swallowing hazard beyond that, so this is a sit-with-you-and-Grandma activity, always. And wash hands after — loose change is genuinely filthy.
The Hand-Clapping and 'This Little Piggy' School of Rhythm
Those lap games and clapping rhymes aren't just adorable. Rhythmic play is tied to phonological awareness (again — reading!), and the anticipation kids build waiting for the tickle at the end teaches them how prediction and payoff work. It's comedy structure for beginners, delivered by someone who's had sixty years of practice.
The Bridge Script: Getting Relatives On Board
Here's the delicate part. Nobody wants to be lectured by their own kids about how to play with grandkids, and nobody wants a visit devolving into an iPad standoff. The move isn't criticism — it's invitation.
Try lines like these:
- 'She loves that button jar of yours. Can you show her how you sort them?'
- 'You two should play Simon Says — he thinks it's hilarious when you trick him.'
- 'Could you teach her one of the games from when you were little? I bet she'd love it.'
Notice what these do: they position the grandparent as the expert, ask for a specific game rather than vague 'less screen time,' and hand them a job they're probably already great at. Most relatives light up when handed a role instead of a rule.
The Real Takeaway
The toys that get marketed hardest to parents tend to light up, sing, and require batteries. The games that get remembered tend to involve a lap, a jar, and a voice saying 'I spy.' Both generations bring something to the table — but it turns out the table Grandma's been sitting at for fifty years already had the good stuff on it.
This weekend, open the drawer. Ask for the button jar. And let the oldest games in the house do their newest job: teaching your toddler how to think.